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Second life wings 3d uv map
Second life wings 3d uv map









second life wings 3d uv map
  1. Second life wings 3d uv map update#
  2. Second life wings 3d uv map skin#
  3. Second life wings 3d uv map full#
second life wings 3d uv map

In addition, the HUD provides you the option to hide one or the other with a few simple clicks. Why do I see multiple options to hide ears?Ī. By default Evolution X uses human ears right out of the box, but you have the option to wear the add-on fantasy ears included with your purchase.

second life wings 3d uv map

Will the Evolution classic be updated to Evolution X features?Ī. All Evolution classic heads have now been updated to Evolution X.

Second life wings 3d uv map full#

Universal layers can be layered up, which will allow you to use ear tattoos like you would with a classic Tattoo layer but with an extra perk of it being FULL HD. Why don’t I see any Textures on my add-on ears (elf ears) when in Evo mode?Ī. The add-on ears use the new Evo X UV maps and use the same UNIVERSAL-AUX 1 system layer as above, which means you will need to apply textures to your ears separately. Why don’t I see any textures on my ears when in Evo X mode?Ī. The ears on the new Evo X UV maps were removed to the UNIVERSAL-AUX 1 system layer to achieve an actual HD experience, which means you will need to apply textures to your ears separately (these are included with your heads). (HD eyeshadow, lipsticks, etcetera… will still use appliers.) Skins can ONLY be applied using BOM on this line. Therefore, this feature has been removed on Evolution X. However, with so much BOM content developed on the Second Life grid, we see no need for an applier mode anymore, nor do we see the point of cluttering your Second Life experience with additional scripts.

Second life wings 3d uv map skin#

Why is my skin not applying when using a 3rd party applier HUD?Ī. Applier mode was always a temporary option for an easier transition from Origins line to Evolution. Still, these WILL NOT fit the custom UV map that Evo X uses. BOM (Bakes on Mesh) skins obtained before Evolution X can be used in EVO mode. Will I be able to use skins and content created for Evolution classic on Evolution X?Ī. You will be able to use any previously acquired HD Content (makeups, lipsticks, brows) in both EVO and EVO X mode. What are the differences between Evolution and Evolution X?Ī. The main differences are that skins and other system layers (Bakes on Mesh) will spread out differently when content is created using the new/custom UV Map, which will allow you to have a full HD experience. Does this mean that my Evolution head(s) will become obsolete?Ī. This means Evolution heads have all been updated to Evolution X.

Second life wings 3d uv map update#

The feedback was so overwhelmingly positive that we decided to update all previously created Evolution heads to Evolution X. We created the first three heads in the Evolution X line, Avalon, Briannon, and Ceylon. As we started working on yet another update, we decided to try a custom UV (which allows for a full HD experience). However, we decided to push a little further thus, boundless rigging was born. These were intended to have all new features, scripts, and modeling. What is Evolution, and why is it now called Evolution X?Ī. The Evolution heads were created as a new collection.











Second life wings 3d uv map